Many Nintendo and Nintendo Gamecube commercials. Sound familiar?
This was my first national voiceover campaign which was the push I needed to plot going from working for companies as a full-time audio engineer to embracing the life of a freelancer which allowed me to actively incorporate voice work.
And more than that, I learned more as an audio engineer than I ever would have staying with commercial post-production. Freelancing meant I had to walk into any studio and work with the gear and situation. It meant I could pursue field and live broadcast audio instead of doing the same tricks every day. This Nintendo job also allowed me to piece together my first project studio which led to plenty of experimentation as a recordist and mixer. Gamecube will always have a special place in my heart. As will Zelda, specifically Wind Waker.